
Reviews

Scarlet (The Lunar Chronicles #2)
Cinder is back and trying to break out of prison―even though she'll be the Commonwealth's most wanted fugitive if she does―in this second installment from Marissa Meyer.
Halfway around the world, Scarlet Benoit's grandmother is missing. It turns out there are many things Scarlet doesn't know about her grandmother, or the grave danger she has lived in her whole life. When Scarlet encounters Wolf, a street fighter who may have information as to her grandmother's whereabouts, she is loath to trust this stranger, but is inexplicably drawn to him, and he to her. As Scarlet and Wolf unravel one mystery, they encounter another when they meet Cinder. Now, all of them must stay one step ahead of the vicious Lunar Queen Levana.

The Ravaging in Between (The Reanimiation Files #3)
Sometimes death is only the beginning...
Selene Vanream died—for two minutes. After being revived, she spends over a month in a coma before she awakes, free from the Rot and the reanimation power that caused her so much trouble. No one can explain how Selene survived killing Renton while he possessed her reanimation power, and her reunion with Micah is marred by the choices they each made to save her and stop Renton.
But even though she’s Rot free, she isn’t problem free. First, she no longer has a job at Affairs of the Dead. And Ethan is missing and she can’t track him down. Not only that, ghosts that were sent to the Afterlife with unfinished business have somehow crossed back and are trying to settle the score in violent ways. If that wasn’t enough, Selene discovers that dying briefly has more consequences than she realized, because when she was revived, not all of her came back. Now she’s straddling both the living world and the dead, and she will find out what it means to come back to life but leave part of her soul behind.

An Eclipsing Autumn (The Cycle of Six Moons #2)
Deciding last minute to stay in Starrs, Michelle continues her epic adventure as Goddess. After all, learning how to save the world sure beats a year of pre-calculus. With her friends by her side, Michelle travels to a city of scholars to learn the lore of the Cycle of the Six Moons.
At first, the exotic retreat turns romantic, as Michelle spends her free time exchanging sweet letters with the crown prince, Jayse. But, during her studies, Michelle learns something that drastically changes her game plan. Powerful blood must be spilled to end the Cycle…blood that only runs through her veins and the prince destined to fall in love with her.
During a celebration honoring their enlightenment, Michelle and Jayse are whisked off to a rogue city as trophies of a tournament, where only the strongest can claim a taste of their blood. Gallant as ever, their guardian, Gediyon, enters to prevent harm to his friends. Unfortunately for the contestants, the Cycle’s latest trial prevents everyone from waking from a cursed slumber…

Dr. Critchlore’s School for Minions (Dr. Critchlore’s School for Minions #1)
Welcome to Dr. Critchlore’s School for Minions, the premier trainer of minions for Evil Overlords everywhere. No student is prouder to be at Dr. Critchlore’s than Runt Higgins, a twelve-year-old werewolf. (At least he thinks he’s twelve. He was abandoned at the school as a baby, so he can’t say for sure.) Runt loves everything about Dr. Critchlore’s. He loves his classes—like History of Henchmen and Introduction to Explosives. He loves his friends—like Darthin the gargoyle and Syke the tree nymph. And he loves his foster family, who took him in when his wolf pack couldn’t.
But not everyone loves Dr. Critchlore’s as much as Runt. After a series of disasters, each worse than the next, it’s clear that someone is trying to shut the school down. It’s up to Runt, who knows the place better than anybody, to figure out who’s behind the attacks . . . and to save his home, and Dr. Critchlore himself, from total destruction.

Throne of Glass (Throne of Glass #1)
After serving out a year of hard labor in the salt mines of Endovier for her crimes, 18-year-old assassin Celaena Sardothien is dragged before the Crown Prince. Prince Dorian offers her her freedom on one condition: she must act as his champion in a competition to find a new royal assassin.
Her opponents are men-thieves and assassins and warriors from across the empire, each sponsored by a member of the king's council. If she beats her opponents in a series of eliminations, she'll serve the kingdom for four years and then be granted her freedom. Celaena finds her training sessions with the captain of the guard, Westfall, challenging and exhilirating. But she's bored stiff by court life. Things get a little more interesting when the prince starts to show interest in her... but it's the gruff Captain Westfall who seems to understand her best.
Then one of the other contestants turns up dead... quickly followed by another. Can Celaena figure out who the killer is before she becomes a victim? As the young assassin investigates, her search leads her to discover a greater destiny than she could possibly have imagined.

Inked (Inked #1)
Tattoos once were an act of rebellion.
Now they decide your destiny the moment the magical Ink settles under your skin.
And in a world where Ink controls your fate, Caenum can't escape soon enough. He is ready to run from his family, and his best friend Dreya, and the home he has known, just to have a chance at a choice.
But when he upsets the very Scribe scheduled to give him his Ink on his eighteenth birthday, he unwittingly sets in motion a series of events that sends the corrupt, magic-fearing government, The Citadel, after him and those he loves.
Now Caenum, Dreya, and their reluctant companion Kenzi must find their way to the Sanctuary, a secret town where those with the gift of magic are safe. Along the way, they learn the truth behind Ink, its dark origins, and why they are the only ones who can stop the Citadel.

The Glass Ceiling
Darkness can hide in the brightest of places...
Pickaxes, grime, and watery oatmeal are all sixteen-year-old Heart has ever known. Growing up in the tunnels, the only breaks in her muscle-aching monotony are the numerous nights spent cramped in a metal box. Stupid runaway mouth. But when strange visions and a hidden map hint there’s more to life than she’s been led to believe — boys being one of them — only one thing weighs on her mind. Escape.
Yet freedom is a tease. Heart merely trades her small prison for a larger one — a transparent dome controlled by the Guardian, an aging leader bent on creating a genetically perfect race. Heart's birthmark on her shoulder? An abomination that carries a lifetime sentence of slavery for females.
Refusing to let a glass ceiling deter her, Heart searches for a way out of the dome. But unraveling the Guardian's secrets is a risky endeavor. Human skulls atop crude sticks serve as a warning: treason is punishable by death. When her new friends are captured, and escape is just an arm’s reach away, Heart must decide. Take the freedom she so desperately wants or save her friends’ lives

Cinder (The Lunar Chronicles #1)
Humans and androids crowd the raucous streets of New Beijing. A deadly plague ravages the population. From space, a ruthless lunar people watch, waiting to make their move. No one knows that Earth’s fate hinges on one girl.
Cinder, a gifted mechanic, is a cyborg. She’s a second-class citizen with a mysterious past, reviled by her stepmother and blamed for her stepsister’s illness. But when her life becomes intertwined with the handsome Prince Kai’s, she suddenly finds herself at the center of an intergalactic struggle, and a forbidden attraction. Caught between duty and freedom, loyalty and betrayal, she must uncover secrets about her past in order to protect her world’s future.

Henchgirl (Dakota Kekoa #1)
The children of dragons and humans, the dracons, control eighty percent of the world’s governments. Humans worldwide are either subservient or prey. On the small vacation island of Mabi, humans call for war.
Sixteen year old Dakota Kekoa lives a double life. By day, she pretends to be a human to infiltrate Mabi Academy, a 'human's only' high-school. At night, she works as a henchman for her draconic mafia family, utilizing her ability to steal and manipulate emotions.
When Dakota’s human friend is kidnapped, she takes on the mission to find her. This is not just any mission though; she is diving head first into the escalating conflict between humans and dracons. As more girls disappear and some are discovered dead, Dakota realizes her first honorable mission may also be her last.

Z: A Novel of Zelda Fitzgerald
When beautiful, reckless Southern belle Zelda Sayre meets F. Scott Fitzgerald at a country club dance in 1918, she is seventeen years old and he is a young army lieutenant stationed in Alabama. Before long, the "ungettable" Zelda has fallen for him despite his unsuitability: Scott isn't wealthy or prominent or even a Southerner, and keeps insisting, absurdly, that his writing will bring him both fortune and fame. Her father is deeply unimpressed. But after Scott sells his first novel, This Side of Paradise, to Scribner's, Zelda optimistically boards a train north, to marry him in the vestry of St. Patrick's Cathedral and take the rest as it comes.
What comes, here at the dawn of the Jazz Age, is unimagined attention and success and celebrity that will make Scott and Zelda legends in their own time. Everyone wants to meet the dashing young author of the scandalous novel—and his witty, perhaps even more scandalous wife. Zelda bobs her hair, adopts daring new fashions, and revels in this wild new world. Each place they go becomes a playground: New York City, Long Island, Hollywood, Paris, and the French Riviera—where they join the endless party of the glamorous, sometimes doomed Lost Generation that includes Ernest Hemingway, Sara and Gerald Murphy, and Gertrude Stein.
Everything seems new and possible. Troubles, at first, seem to fade like morning mist. But not even Jay Gatsby's parties go on forever. Who is Zelda, other than the wife of a famous—sometimes infamous—husband? How can she forge her own identity while fighting her demons and Scott's, too? With brilliant insight and imagination, Therese Anne Fowler brings us Zelda's irresistible story as she herself might have told it.
